Book: Borland C++ Builder: The Complete Reference
The Most Comprehensive Guide to Borland C++ Builder
Learn to build high-powered applications quickly and easily with help from this in-depth guide. Inside you’ll find comprehensive coverage of the entire C++ language and the C++ Builder integrated development environment (IDE). This incomparable reference is divided into four parts, and organized by topic. Part One covers the foundation of C++, including its control statements, operators, preprocessor directives, and data types. Part Two details the extensive C++ Builder library. In Part Three you will explore object-oriented programming (OOP), learn about classes and objects, constructors, destructors, polymorphism, inheritance, exception handling, templates, and much more. Also, you’ll get details on the standard template library (STL), one of C++’s most powerful, advanced features. Part Four covers the C++ Builder IDE, and explains how to create, compile, and run applications — and how to fix bugs using the debugger. And, numerous ready-to-run examples are included throughout, making it easy to apply what you’ve learned.
Master the C++ language and its libraries — including the numerous extensions added by C++ Builder
Learn the fundamental principles of OOP — polymorphism, inheritance, and encapsulation
Explore classes, objects, constructors, and destructors
Get details on arrays, pointers, and references — three of C++’s most important constructs
Understand functions and operator overloading
Use virtual functions and runtime type ID (RTTI)
Apply templates, namespaces, and exception handling
Learn about the C++ I/O system, including its classes, functions, and operators
Use mathematical, time-, date-, and system-related functions
About the Author Herb Schildt (Mahomet, IL) is a leading authority on C and C++ and a best-selling author whose books have sold more than 2 million copies. His acclaimed C and C++ books include Teach Yourself C, C++ from the Ground Up, C++: The Complete Reference, Java Programmer’s Reference, STL Programming from the Ground Up, Windows 98 Programming from the Ground Up, and co-author of C/C++ Annotated Archives.